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Zero's comrade Mega Man X, curious of its name, seeks out this new threat. Following the defeat of the eight investigators or High Max, X meets finds the lead researcher, Gate.

Following Gate's defeat, he reveals he has rebuilt Sigma, the leader of the Mavericks, but Sigma is not fully rebuilt.

However, Sigma nearly kills Gate and challenges his old enemies. Sigma is once again defeated and the endings depend on which character defeats Sigma. If X defeats Sigma, he rescues Gate so that Alia, his previous comrade, could rebuild him.

Sigma is once again defeated and the endings depend on which character defeats Sigma. If X defeats Sigma, he rescues Gate so that Alia, his previous comrade, could rebuild him.

A similar ending is shown if X did not find Zero who decides not to return to fight. Should Zero defeat Sigma, he requests to be sealed in to order to remove a component from his body. Gameplay The gameplay is very similar to Mega Man X5. The player can select X with the option to outfit him with different armors offering unique abilities most of which have to be downloaded, as always, through Dr.

Light's hidden capsules. Zero can be unlocked after finding and defeating the Zero Nightmare, bringing his own weapons and techniques to the fold, including a refined Z-Saber fighting style. Both characters can be equipped with various power-up items earned after rescuing certain Reploids. Mega Man X6 has an increased emphasis on rescuing Reploids over previous titles in the series. Whereas previous games rewarded the player with health or an extra life, Mega Man X6 rewards the player with additional parts or other permanent prizes.

Rescuing Reploids was made more difficult in this game with the addition of the Nightmare, which makes any Reploid it infects evil, thus rendering the Reploid impossible to save. The parts system was altered as well. Rather than attach a certain part to a certain armor, parts are attached to the character itself. The number of parts that can be equipped at once is dependent on the player's rank. He had originally intended for the fifth chapter in the series to be the last due to the death of Zero at that game's conclusion.

Artist Haruki Suetsugu, who had worked on both previous PlayStation Mega Man X games, signed on as the game's primary character designer and promotional artwork illustrator. Suetsugu stated that the development schedule of Mega Man X6 was tight.

As such, he described his designs for the Maverick bosses were «relatively simple», and he took a similar approach to designing all of them: for instance, all of the Mavericks have the characteristic head fins and forehead jewel found on their creator Gate's helmet. The designs for other characters also feature unique traits, including Gate as a 'merging of scientists and combatants, High Max as «big and strong», and the DNA-like Nightmare. A» by RoST. This is one of the few X games to have the opening song appear in both the Japanese and English versions.

All of the game's instrumental and vocal music was compiled on the Capcom Music Generation: Rockman X1 X6 soundtrack released by Suleputer in The game was not dubbed in any language other than the original Japanese, and the North American and European versions retained the Japanese voice tracks, using translated English subtitles to tell the story.

The voice tracks for the cutscenes were removed completely when Mega Man X6 was re-released as a part of Mega Man X Collection for the Playstation 2 and Nintendo Gamecube in North America in , though the in-game voice tracks are still retained. It is the seventh main game in the Mega Man X series and the first in the series to appear on the sixth generation of gaming consoles. It was also released for the PC in Asia. It is the first Mega Man X in the series to feature bilingual audio.

The next game in the series, Mega Man X8, also features bilingual audio. Mega Man X7 takes place in the 22nd century. Daily human life is often disrupted by «Maverick» crime from the «Reploids» robots that live and work amongst them.

As such, various groups have begun springing up to stamp out the ever constant threat of Maverick activity. Axl, a member of «Red Alert», questions his group's methods and escapes, only to be pursued by its leader, Red. Like other games in the series, Mega Man X7 is an action-platform game in which the player fights through an octet of selectable stages. X also goes to explore the zones to investigate the Nightmare phenomena and find Zero's doppelganger.

Across his journey X encounters Isoc's eight researchers who have actually been infected by the Nightmare and became Mavericks. During his battles, X can also encounter Zero's doppelganger and defeat him.

Following this, the real Zero reappears unaware of how he managed to survive his battle against Sigma. Following the defeat of the eight investigators or High Max, X meets finds the lead researcher, Gate. Using a piece from Zero's damaged body, Gate created the Nightmare virus alongside the Zero Nightmare in an attempt to create his own utopia. The Maverick Hunters go to Gate's laboratory to put to a stop to his plans.

Following Gate's defeat, he reveals he has rebuilt Sigma, the leader of the Mavericks, but Sigma is not fully rebuilt. However, Sigma nearly kills Gate and challenges his old enemies.

Sigma is once again defeated and the endings depend on which character defeats Sigma. If X defeats Sigma, he rescues Gate so that Alia, his previous comrade, could rebuild him. A similar ending is shown if X did not find Zero who decides not to return to fight.

Should Zero defeat Sigma, he requests to be sealed in to order to remove a component from his body. The gameplay is very similar to Mega Man X5.



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